DmC: Devil May Cry - Vergil's Downfall

DmC: Devil May Cry - Vergil's Downfall

released on Mar 05, 2013

DmC: Devil May Cry - Vergil's Downfall

released on Mar 05, 2013

Aside from playing as Vergil throughout the content, Vergil's Downfall features additional hidden items to collect, two new enemies and a new boss, and has a leaderboard with which to compete with others. The content also comes with four difficulty levels, new combos, and new locations. Vergil uses many of his traditional skills, including several based on Slash Dimension, Air Trick, and Summoned Swords, and is able to use Devil Trigger to generate a doppelganger.


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This isn't bad but it definitely isn't good. Like idk wtf is going on throughout most of it. I understand the ending tho.

His gameplay was fun personally (y'all got a skill issue or somethin) there is 6 levels which is fine to me but the level design seemed horrible and boring. there's only one boss and it's not that good of a boss (for obvious reasons) I beat both nephilim and son of sparda again and I got NO rewards/outfits for those modes, I hate the outfits they give you by default. I WANT THE STORY VERSION OF HIM.

Again not entirely bad I found it very enjoyable

The best tactic in this DLC is to throw everyone off cliffs

miserable DLC to cap off a miserable game. against all odds they managed to make Vergil boring in both combat and personality. six missions and one of them is recycled. the only boss fight is recycled from the base game. disheartening that studios like this get bought out by Microsoft

i just really didnt like the combat encounters in this one. the rest is pretty cool, actually!

Es trágicomico que un DLC del dmc más odiado por todos tenga lo más cercano a un juego propio de vergil,con una historia propia y ser más que plastar a vergil en las misiones de dante