Donkey Konga is a GameCube rhythm video game starring the ape Donkey Kong, developed by Namco and published by Nintendo. Instead of the standard GameCube controllers, the game is intended to be played with a special controller called the DK Bongos that resemble two small bongo drums. Donkey Konga was developed by the same team of people who made the Taiko: Drum Master series for the PlayStation 2. The tracks include hits such as "Louie Louie", "We Will Rock You", "Shining Star", "Rock Lobster" and "Losing My Religion". There are tracks from the Mario series, the The Legend of Zelda series and other Nintendo related music. All regional variants of the game have differing track listings, and in the North American version of both games, almost all of the licensed non-Nintendo/traditional songs are shortened covers.
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I grew up with this game and enjoyed it very much, the bongo controllers are very fun to play with and this was always a great multiplayer game. However, when I brought it to my college dorm years later and played it more, I realized how many of the songs were simply nursery rhymes, or had really simple charts. I do like this game and the concept but, I think the sequels might have a better selection of tracks and would be more worth playing. That said, the Pokémon theme and Rock Lobster were always fun to play.
Notes scoll past the hitbox even when you hit them, full combos aren't acknowledged by the game seemingly at all (you just get a gold DK icon if the bar is full at the end, silver if not), the music consists mostly of low quality covers of songs for Grandad and any hit sound that isn't default bongos is like having nails shoved in your ears
I thought for the longest time that Museca was the worst rhythm game ever made but I had no idea Donkey Konga was this miserable