Donkey Konga

Donkey Konga

released on Dec 12, 2003

Donkey Konga

released on Dec 12, 2003

Donkey Konga is a GameCube rhythm video game starring the ape Donkey Kong, developed by Namco and published by Nintendo. Instead of the standard GameCube controllers, the game is intended to be played with a special controller called the DK Bongos that resemble two small bongo drums. Donkey Konga was developed by the same team of people who made the Taiko: Drum Master series for the PlayStation 2. The tracks include hits such as "Louie Louie", "We Will Rock You", "Shining Star", "Rock Lobster" and "Losing My Religion". There are tracks from the Mario series, the The Legend of Zelda series and other Nintendo related music. All regional variants of the game have differing track listings, and in the North American version of both games, almost all of the licensed non-Nintendo/traditional songs are shortened covers.


Also in series

Donkey Kong Jungle Beat
Donkey Kong Jungle Beat
Donkey Kong Country 2
Donkey Kong Country 2
Donkey Kong Country: Barrel Maze
Donkey Kong Country: Barrel Maze
Donkey Kong Country
Donkey Kong Country
Donkey Konk
Donkey Konk

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Genres


More Info on IGDB


Reviews View More

The only game that puts Mamma Mia, a song about monkeys (italians), and actual monkeys in the same game. I get to say this, I am Italian

One of my biggest second-hand gaming deals came from a garage sale. A lady was selling some games from her son who was in university at the time and got some really bad grades, apparently. This resulted in me getting The Legend of Zelda Wind Waker, this game, and two sets of Bongo controllers for $5. Not $5 each, $5 total.

I grew up with this game and enjoyed it very much, the bongo controllers are very fun to play with and this was always a great multiplayer game. However, when I brought it to my college dorm years later and played it more, I realized how many of the songs were simply nursery rhymes, or had really simple charts. I do like this game and the concept but, I think the sequels might have a better selection of tracks and would be more worth playing. That said, the Pokémon theme and Rock Lobster were always fun to play.

Ever wanted to play Taiko no Tatsujin with bongo drums and a monkey?
Well this and the two sequels are that... idk how high the demand for that is though.

This game has no business being as fun as it is. I want to attempt a soulsborne run with the DKonga bongos.

I give Donkey Konga a light 7!

As a hardcore rhythm game enthusiast I can safely say that Donkey Konga is probably the worst rhythm game I have ever played in my life. Despite being based on Taiko No Tatsujin it has none of that games production value.

Notes scoll past the hitbox even when you hit them, full combos aren't acknowledged by the game seemingly at all (you just get a gold DK icon if the bar is full at the end, silver if not), the music consists mostly of low quality covers of songs for Grandad and any hit sound that isn't default bongos is like having nails shoved in your ears

I thought for the longest time that Museca was the worst rhythm game ever made but I had no idea Donkey Konga was this miserable

The game controls fine once you realise slapping the sides of the bongos is the more accurate way to clap.
I haven't regained feeling in my palms since however.