Don't Move

Don't Move

released on Sep 13, 2013
by STVR

Don't Move

released on Sep 13, 2013
by STVR

Don't Move is an experimental puzzle platformer with a focus on ludonarrative dissonance and player investment manipulation.


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I actually had a little fun with this one - you basically are not supposed to move and you keep dying if you do, but constantly dying unlocks new features. Wish it had more depth though, or a way to know what the trophies I am supposed to unlock are. Not terrible, but definitely could have been a lot more.

it's a fun idea but at the same time it's not (?) idk i have mixed feelings about this one

The gameplay loop is pretty simple. You can only move left and right, and if you move your character for like a second or so you will explode and respawn back to the middle of the screen. However, you get several kinds of rewards while doing it

The game description mentions "player investment manipulation" and it does get its point across, illustrating how extrinsic rewards (mostly numbers going up) can be used to keep the players' attention even though what you're doing is not that interesting

There's an actual ending, btw.

Some objectives aren't clear and others drag for too long, so it loses a couple of stars, but it's an interesting idea and ends in a clever way

This feels like a pseudo-clicker(?) game? Your mileage, clearly, may vary depending on your interest in those types of games.

Purchased as a part of the Itch.io bundle for Racial Justice.

Yeah, i don't know what i expected.