Drakengard

Drakengard

released on Sep 11, 2003

You must be logged in to access rating features

Drakengard

released on Sep 11, 2003

Drakengard follows the story of a kingdomless prince named Caim who fights for the Union against the Empire. Under the Union's protection are the Hierarchs and the Goddess, currently Caim's sister Furiae, who is a human manifestation of one of the four seals that protect the world from being broken. As the game begins, Cain is fatally wounded in a battle with the Empire. Encountering a captured Red Dragon who is also near death, Caim makes a fateful choice. In exchange for both their lives, the Red Dragon and Caim will enter a pact. This pact will forever chain their lives to one another and link their souls, at the cost of something irreplaceable. Recharged with the fires of a Dragon, Caim's vengeance burns over the enemy...

The player controls Caim on his quest. The game is separated into three distinct modes: Aerial combat, Ground combat and Event Combat. In Aerial Combat, Caim rides dragonback against a variety of airborne foes breathing fireballs (strong single shots and weaker multiple lock-on shots). The Dragon is agile and is able to evade incoming threats, turning around completely in a moment. In Ground combat, the game is shown in 3rd person though usually large, open areas. Controlling Caim, his primary ability is the use of a variety of weapons found on the battlefield. These are leveled up through continued usage, and specifically through the killing of individual enemies. Though magic (determined by weapon choice), timed attacks and evasion, Caim breaks through enemy armies. Characters recruited as allies by Caim can also be summoned during battles, steadily losing health until control is returned to Caim. In ground combat, Caim may also call forth his Dragon to ride and strafe enemies from the air. The Dragon's movements are generally the same as in aerial combat but more limited and less agile. Event combat is similar to Ground combat, but shown isometrically, restricted to a single weapon and without the aid of a dragon. It is used mainly to tell story sequences.

Levels that have been visited before might become "Expedition Missions" which are optional and contain new objectives, enemies and weapons. Additionally, any level previously played in the storyline may be revisited at any time. Depending on Caim's choices (and prerequisites for those choices), there are five different endings to Drakengard.


Playable on

Genres

RPG

More Info

Reviews View More

jogo ruim que os fas de yoko taro fazem xadrez 5d pra dizer que eh bom


Had to set my emulation speed to 30% to beat ending e lol.


A pesar de que quiero que me guste, el gameplay es demasiado tosco y la historia se me queda flojita. Es cierto que tiene momentos buenos, y hay un final que me dejó con la boca abierta, pero no merece la pena.


I can only respect this game due to the love I have for NieR. Every good idea in this game was wasted by lacklustre execution and just awful, awful gameplay.


DRAKENGANG
This sure was an experimental PS2 game that has cool concepts and bits, but is also bad to just fine in the rest of it.

trilha sonora foda
gameplay agonizante
historia schizo desconstruida