Dynasty Warriors 3

Dynasty Warriors 3

released on Sep 20, 2001

Dynasty Warriors 3

released on Sep 20, 2001

Dynasty Warriors 3 is the third installment of the Dynasty Warriors series in North America and the second within the Shin Sangoku Musou series in Japan. It is a spin-off from the video game Romance of the Three Kingdoms and based around a series of books by the same name, written by Luo Guanzhong. The game contains a number of fictional and non-fictional elements from the same era in Chinese history that Romance of the Three Kingdoms is set. However, it follows the main events of part of the story which is to unify China under the single rule of a kingdom.


Also in series

Dynasty Warriors 4: Xtreme Legends
Dynasty Warriors 4: Xtreme Legends
Dynasty Warriors 4
Dynasty Warriors 4
Dynasty Warriors 3: Xtreme Legends
Dynasty Warriors 3: Xtreme Legends
Dynasty Warriors 2
Dynasty Warriors 2
Dynasty Warriors
Dynasty Warriors

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More Info on IGDB


Reviews View More

Dynasty Warriors 3 is a step in the right direction, but it still has too many issues for me to recommend it. While I acknowledge that it's a vast improvement from the previous game, the gameplay loop is just not good enough for me.

The graphics and music are way better than those of Dynasty Warriors 2. The music from 2 is reused sometimes and so are some of the levels, but Dynasty Warriors 3 has a new layout for all recurring levels, and it also includes completely new stages like the Nanman campaign, plus some new, exciting music tracks.

The combat is also improved. The combo system has more options now, and new attacks are unlocked as you play. You can also ride elephants now. But my favorite addition is that commanders no longer heal when you know them down!

That said, the storytelling is still not compelling. I feel like the game is definitely made first and foremost for fans of Romance of the Three Kingdoms. The cutscenes are better than in the previous game, and there are also more of them, but I still felt lost when trying to piece together the story. The game would greatly benefit from a better storytelling, explaining who the characters are and the relationships between them.

The most annoying thing in this game is that archers are too powerful. Sometimes they overpower you and kill you very quickly, without giving you a chance to defend yourself. It feels unfair. While you can now save anywhere in a stage, I feel like I should be able to overpower enemies with my skills. Instead it feels like, at certain points in the game, if I'm low on health, then I'm dead.

Without a compelling story or a more interesting gameplay loop, I can't really recommend this game. It's a step in the right direction for sure, and the franchise has potential, but there is still some way to go before the games in this franchise can be called "good".

Say the line, Zhang He-jak!
"I defeated an Officer!"
Haha, I love this little guy

Going to be transparent and say this rating is unfair but I just can’t play musou games because they remind me of the hardest part of my day to day life: the knowledge that everyone is an idiot except for me

this is the game that got me hooked for life. absolutely wild amount of content for a ps2 game and hopelessly addicting. no game in the series quite captures the same vibe as this one

Playing through the DW series for the first time with my best friend who is a die hard DW fan. Playing good ole split screen and made some good memories. With that being said I can't stand the damn camera in this game lmao

I have pressed the square button fewer times in entire playthroughs of some games than I did in my hour with this