Empire of Sin: Day One Edition

Empire of Sin: Day One Edition

released on Dec 01, 2020

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Empire of Sin: Day One Edition

released on Dec 01, 2020


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Day One Edition


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This is an astonishingly bad video game. What's staggering is that it's got a great idea and cool people making it. There needs to be an inquiry into how this happened. A Netflix documentary. Anything. The game barely works. And when it does it's still rubbish. Avoid it like you'd avoid cholera.

DOOM's John Romero made a game with Crusader Kings publisher, Paradox Interactive. Imagine the potential!

Now crash back down to reality, where this turn-based strategy and city management game barely functions, let alone manages to do anything worthwhile. Repetitive from the first to the 50th hour, its dozens of confusing menus and options boil down to shooting people in the face endlessly in X-COM Chicago. Diplomacy, economy, strategy; it's there, but none of it matters.

The Switch version in particular is in the running for the worst game on the platform. It should not exist, period. Nintendo 64 textures, single digit frames, frequent crashes and even more bugs put it up there with shovelware, despite being a boxed release.

I have never seen a game so fleshed out with bad, contradictive game design. They put so much careful consideration in this clunker that it is gut-wrenching to see it through, just for it to not produce a single redeemable quality.

"HOTSY TOTSY"