Evergarden

Evergarden

released on Aug 16, 2018

Evergarden

released on Aug 16, 2018

"Escape into a mysterious world of puzzles that will awaken your mind, and quiet your soul." "Lose yourself in an endlessly satisfying puzzle game set in the midst of a mysterious forest world. Transform your garden by combining plants into strange new forms, and unearth deeply hidden secrets as you become engrossed in the game’s calming rhythm. Wander into the forest and help bring it back to life with the help of Fen, your creature guide. Evergarden may feel familiar at first, but you will discover it is like no game you have played before."


Released on

Genres


More Info on IGDB


Reviews View More

A mobile game in its essence, Evergarden has been ported to the PC, thanks to the prestige of Flippfly, which has already proved its competence on the well-known Race the Sun. With the same minimalist style, the studio tries its hand at puzzle games, leaning somewhat towards the merging games popularised by 2048. The progression is divided into two parts: the first is the table where you have to combine flowers that are more and more developed to ultimately form monoliths. These allow the acquisition of triangles, which are used in the second part, where we are asked to reproduce polygonal figures. This simple gameplay loop becomes more complex in the first part with the interventions of Fen, the mystical fox who accompanies us. She asks us to create particular shapes with the flowers, which both grant us pre-made flowers and allow us to activate the monoliths – that then leaves the possibility of erecting monoliths of higher rank. This presentation captures the simplicity of the game, but its hidden richness, as you strive for high scores. In winning this bet, Flippfly delivers a solid copy, enhanced by a very nice art direction. It provides a relaxing experience like Monument Valley did, in another genre. Some might be a little more critical of the triangular puzzles, because they are too monotonous, but I feel like that is a bad rap for a game whose ambition is only to amaze for a few moments.