EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999. Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land. EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).
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Dad drowned in the Halas water. It was literally pitch black screen underwater so he got desperate and had me locate his body at the bottom. Can't remember how long it took to find, but after that I was allowed to play.
Just the right balance of exploration and progression without holding your hand. Not a theme park MMO trying to boost you to max level as soon as possible.
Admittedly, without nostalgia for it the combat speed may be too big of a barrier to overcome.
Still playing on and off on different progression servers to this day!