Final Fantasy VII

released on Jan 31, 1997

Final Fantasy VII is the seventh main installment in the Final Fantasy series, and was the first title to feature three-dimensional graphics, pre-rendered backgrounds and numerous full motion videos. The gameplay is a departure from previous entries in the series in many ways. Though it retains the Active Time Battle pseudo-turn based menu command system, FFVII features three party members rather than four. The Materia system allows the player to customize each party member's abilities to their liking, and the Limit system grants them unique combat skills. Though minigames had been a recurring feature, FFVII introduces numerous new ones, many of them playable in the theme park Gold Saucer varying from racing with Chocobos to snowboarding.


Also in series

Crisis Core: Final Fantasy VII
Crisis Core: Final Fantasy VII
Dirge of Cerberus Lost Episode: Final Fantasy VII
Dirge of Cerberus Lost Episode: Final Fantasy VII
Dirge of Cerberus: Final Fantasy VII
Dirge of Cerberus: Final Fantasy VII
Final Fantasy VII Snowboarding
Final Fantasy VII Snowboarding
Before Crisis: Final Fantasy VII
Before Crisis: Final Fantasy VII

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This review contains spoilers

There's a section in this game I've never forgotten ever since I first played it. Cloud discusses what turns out to be a false memory of his hometown getting destroyed to the rest of the party. As he's explaining the memory, the player runs around the town as cloud doing whatever they want, and the stuff they do becomes integrated into Cloud's narration. In a sense, Final Fantasy VII preempts something like The Stanley Parable, and becomes this weird little dual-layered dynamic narrative for about an hour.

In a particularly inspired bit of writing, you can have Cloud go into Tifa's room during this sequence and rummage around her stuff, at which point she asks you, 'wait, did you seriously do all that?' You can either answer yes, at which point Cloud reveals himself to be a huge weirdo, or you can say 'no,' and the rest of the cast assumes you're joking around. But either way, this is a genuinely fascinating moment, where Final Fantasy VII actualizes the idea that conjuring memory is an active process, one which is inevitably dominated by subjective analysis and selective recall.

The multiple layers of the metanarrative operation become even more interesting when you remember this is a false memory for Cloud, that the arbitrary decisions you're making as a player as to what's 'true' or not are just as arbitrarily arranged in Cloud's head within the narrative. By trying to explain the truth as he understands it through the subjective re-telling of what Cloud considers to be an objective memory, he is, in actuality, revealing who he really is, which is a narrative construct, a stoic affectation stolen whole cloth from another person's personality.

The idea that completes Cloud's character arc, and the philosophical outlook which separates him from Sepiroth, is that Cloud can nevertheless build something from nothing - or, better put, already has built something from nothing. Because of the value he places in his relationships and experiences, Cloud manages to self-actualize in spite of his stolen life's history, which Sepiroth was unable to do.

Like Final Fantasy VI, Final Fantasy VII ultimately culminates in a battle between hope for the future and nihilism for the present. Because it's also a deeply pro-environmentalist game with concerns that go beyond the psychology of its main characters, this conflict also manifests on a much broader scale. The enervating forces of industrial capitalist accumulation, which vampirically drain the Earth of its energy, represent a societal nihilism, where even the threat of the end of all life on Earth is insufficient to stop the process of wealth extraction from continuing.

love it for its themes and tone, but the misogyny really ain't it fam! otherwise a complete and streamlined experience that did not need more entries. have a lot of complicated feelings and thoughts over its execution and how all the themes come together in a rather disjointed way for my taste, but can appreciate its attempt.

made the giant mistake of replaying it before rebirth and it has now soured my opinion on all of the compilation

Antes de jogar FFVII eu nunca fui muito fã da franquia, mudando completamente meu ponto de vista após ver um vídeo sobre os jogos, mas eu realmente comecei a gostar da saga Final Fantasy após este jogo.
Começando pela tela de inicio do jogo, a Buster sword cravada no chão em um fundo preto com uma musica calma, assim que você começa o jogo muda uma trilha mais industrial acompanhando uma mulher misteriosa com uma cesta de flores, constrantando totalmente com Midgard, uma cidade completamente industrializada. Todo esse começo é lindo, a pureza de Aerith uma simples vendedora de flores numa cidade onde é raro achar flores é maravilhoso, e após isso ainda temos uma sequencia de ação, com Cloud saindo de um trem dando um mortal e iniciando um combate, todo esse inicio é perfeito, e particularmente meu favorito.
Não vou contar muito da história porque ver por si ela é uma experiência absurda, mas sem spoilers, ela é muito boa, claro que tem pontos baixos e autos mas todos os pontos autos fazem você esquecer todos os pontos negativos. Junto com uma historia incrível ainda temos uma soundtrack incrível, Nobuo Uematsu ficou insano nesse jogo, e por mais que eu prefira a ost do VI, a deste jogo não fica atrás, e a gamplay também é muito boa, é aquele padrão Final Fantasy.
Sem dúvida, esse jogo digno de seu status como um dos maiores jogos de todos os tempos. Uma aventura incrível que a princípio aparentemente foca no ambientalismo como seu tema central, antes de se ampliar para uma exploração da mente de seu protagonista, nascimento e morte junto de muitos conceitos sobre a vida.

I have only just started this game, and I see exactly why its phenomenal. It has EXACTLY what I was looking for in the RPG genre. Ive never been a elves-n-magic setting fan, and the earlier entries were rife with that. FF7 flips it around and has an incredible setting, as well as a great spin on the frankly boring turn based combat of most other RPGS. Im excited to see where this game takes me, I cant possibly get enough of this.