Fire Emblem Fates - Special Edition was a limited time bundle containing both base stories, Birthright and Conquest, and gave access to DLC for the 3rd story, Revelation, when it became available. The games were otherwise sold separately though you could get the second story path digitally at a discount. You need to be have completed chapter 6 in the either game to access the other stories, and the DLCs, path. Conquest is the hardest of the 3 paths having no ability to grind experience from maps, tougher mission objectives, and giving less money and experience for those missions. Birthright, the easiest path, has the ability to use scouting missions to grind experience and money and simpler mission objectives that give greater amounts of experience and money. Revelation is in the middle as the scouting missions are available but the mission objectives are similar to Conquest's. This is ignoring the 3 difficulty settings in-game. "Two kingdoms at war – the peace-loving Hoshido and the glory-seeking Nohr – It’s up to the player to decide which side to take. As the prince/princess of Hoshido, who was raised by Nohr royal family, you will be torn between two families you love. Whichever path you take, you will face different types of challenges."
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Como juego es muy decente.
Pero lo que le hicieron a la historia es criminal.
Tener una epopeya épica describiendo la guerra entre estos dos grupos, partirla entre tres capítulos distintos, y pegarla malamente, y dejarte todavía información fuera... No sé, me desagrada mucho. Además de lo feo que es intentar vendértelo como 2-3 juegos distintos como si fuese un Pokémon. Me parece horrible.
De estas decisiones luego salen errores que vemos en 3 Houses.
Tampoco les perdono que Scarlet no tenga apoyo con Ryoma cuando deberían estar casadísimos.
Pero mira, por lo menos se disfruta.
-Birthright is the game equivalent of daycare. You would've thought the weapon triangle was removed if you were only paying attention to the baby rattle that is the melodrama that goes nowhere.
-Ryoma and company are sooo boooorrriiiing like widderwally. I had no remorse in my soul when they died in other runs.
-Conquest is better, but they pace it in a way where your forced to couple up your units together for more stages. Skill inheritence is pretty epic from Awakening, but it makes no story sense here. Also, the game giving you the option to marry them, these children who were put in a cave where time moves faster; I'm gonna be sick 🤮
-Cast is good in this one, with Takumi as one of the main baddie being pretty fun. Deaths from Hoshido feel like they matter. Three awakening characters coming back also made me wojak point and gasp at the screen.
-I've had more memorable school bathroom stall experiences than the whole of Revelations. If you want real fanfiction, go check out wherever those Sonic X Writer stories are 😏
-Not one support conversation between the two version's cast is memorable. What. a. waste 😴
-No more streetpass, no more Flora in the party, sorry kid
-I wish Alex G was in this game