Gorby no Pipeline Daisakusen

Gorby no Pipeline Daisakusen

released on Apr 01, 1991

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Gorby no Pipeline Daisakusen

released on Apr 01, 1991

In this falling-block puzzle game, a small girl—wearing a Russian national costume of sarafan, kokoshnik, and valenki—pushes tiles representing segments of water pipe down a two-dimensional, vertical shaft; this shaft is the field of play. A second girl, also in national costume, waves semaphore flags to give the impression that she guides the placement of the tiles. The player must quickly rotate and place the tiles to catch and conduct a continuously-flowing stream of water from pipes on one side of the shaft to the other. When the player successfully links an inflow pipe on one side of the shaft to an outflow pipe on the other side, a row of tiles disappears, and the player earns points. If the player routes the water to a dead end, the game adds a layer of pipe segments for the player to clear. If the accumulating pipe segments stack to the top of the shaft, the game ends. By clearing the requisite number of rows, the player proceeds to the next game level.


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A conversation between me and my brother while starting this game.

"Ok so in the roms I have this one's called Gorby no Pipeline Daisakusen. I picked it because I have to find out what Gorby is."
"I'm thinking he's like a Penguin? Like some kind of penguin mascot."
"That's a good one. I think it might be a more like amorphous blob with shoes thing, with maybe mismatched eyes."
"Well, let's boot it up."
"Oh. It's Mikhail Gorbachev."

I think I've written the first log on this game on this website, and that basically tells you how good this game is

More of a thematic cash in on Tetris Fever than a mechanical one, Gorby's Pipeline's gameplay gimmick is certainly interesting, but it's also very slow, frustrating, and unfun.