Graceful Explosion Machine

Graceful Explosion Machine

released on Apr 06, 2017

Graceful Explosion Machine

released on Apr 06, 2017

"Skillfully pilot the advanced Graceful Explosion Machine (GEM) fighter while blasting swarms of crystalline enemies with your ludicrously overpowered quad-weapon array! Lost in deep space, you'll shoot, dash and combo your way through jewel-hued alien worlds, fighting to find a way home."


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suprisingly good shooter with cool combinations of mechanics

Pretty fun and relaxing to play. Headphones is a must!

Finally beat this game after downloading it in 2017. One of the best looking indie games on the Switch.

This is a game that thrives on its mechanics. There isn't any real story. The presentation and soundtrack are nice, but don't really stand out. Each stage is basically just a looping horizontal cave with hordes of enemies spawning in and all you need to do is wipe everything out. You have a basic forward firing gun, a stronger sustained laser, a spinning blade for taking care of close enemies, and homing missiles that basically always hit something. Every weapon other than the basic one uses a shared energy meter that recharges over time or by picking up items dropped by enemies. If it runs out, you're stuck with just your basic gun until it completely refills. Your basic gun doesn't draw from the energy bar, but if you use it for too long the rate of fire slows down to a craw. This encourages the player to balance their special attacks with their basic weapon and weave them together to dispatch your foes. The game also has a recharging dodge that covers about a quarter of the screen, creating a game that plays like a bullet hell, but feels oddly reminiscent of a character action game.