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Happy Feet for the Nintendo DS graces us with more rhythm gameplay, though it's marginally better than what Game Boy Advance version had to offer. You tap on the icon when appropriate, it feels more energetic compared to GBA’s boring D-Pad fest at least. Then you have a sliding section, where you slide down and either race against the clock or collect some item. Then you have a rhythm mini-game, then a slide, then another slide, then… wait, are you telling me that’s it? And the answer is… yes! The game only features rhythm mini-games and the slide sections for the entirety of the game. Sure, the devs may add some new element to the sliding, but it plays pretty much the same, the level design doesn’t differ all that much, and it's ok at best, and the rhythm mini-games are still fairly repetitive with no variety. It’s very lackluster. It’s honestly hard for me to say which version is better, DS or GBA, as they both suck in different ways. This DS version is pretty barebones and uninspired when it comes to its content. Avoid both versions honestly.