Harmful Park

Harmful Park

released on Feb 14, 1997

Harmful Park

released on Feb 14, 1997

Harmful Park was only released on the Playstation in Japan by a small company named Sky Think Systems. It's your standard 2D side-scrolling shooter, except set in a bizarre amusement park. As the (relatively lengthy) introduction tells you, an evil scientist has taken over Heartful Park and is using it for nefarious purposes. One of his colleagues aims to stop him, but she's old to do it herself. So, she commands her two slacker daughters to save the day, equipping them with some kind of flying motorcycle armed to the teeth with strange weapons.


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This is one of my favorite PS1 shmups and maybe one of my top entries in the genre overall. It's easy but in a genre so filled with tough games it's actually a nice break. The music and graphics are awesome.

Great shmup. Really good pixel art and soundtrack. There are some cutscenes in-between stages which are pretty nice.
You have 4 weapons and you can switch to any of them at any time by pressing one of the L1,L2, R1 or R2 buttons.
Multiple difficulty options. I found this to be pretty difficult on anything other than easy. I think I'm just bad at this type of games.
There is also a score attack mode which is a separate stage. I spent half of my time here trying to at least survive until the end.
I Highly recommend it if you want a charming and fun shmup.

first shmup i just beat rn, the genre is very intimidating (rightfully so) and most of the time i dont see the appeal. lately ive been interested in some due to presentation and this hit a sweet spot, i highly recommend it just a neat game all around

Super good shooter with immaculate spritework

cool title, amazing art and backgrounds.

An absolute delight from start to finish.
The game just oozes joy from the beginning cutscene with colorful characters and goofy anime voice acting.
Liked the lush art style and the cute-looking enemies, and you fight an inflatable dinosaur as a first boss, so that's a win in my book.

The weapons were all pretty good, although not on the same level of usefulness. Being able to change to a certain weapon at the press of a button without having to cycle through them made the gameplay that much more enjoyable.

The game was a little on the easy side for a shmup (It might as well be the only shmup I'll ever beat without using continues), but that didn't make it any less fun.