Hey Arnold! The Movie

Hey Arnold! The Movie

released on May 29, 2002
by THQ

Hey Arnold! The Movie

released on May 29, 2002
by THQ

Based on the Hey Arnold! The Movie coming to theaters June 21, 2002. Follow Arnold and friends through a whirlwind adventure to try and save the neighborhood from a mean businessman who wants to build a Super Beeper Emporium. Throughout different levels of the game, help Arnold sneak past security guards, Gerald as he gets the word out for the Blockapalooza party, and Grandma as she escapes from jail!


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Recentemente comecei uma maratona de jogos desconhecidos para Game Boy Advance, e o quanto esse console tem jogo licenciado é brincadeira

Um plataform genérico com bosses no final da fase bem esquecíveis, os controles são responsivos e a pixel art é charmosinha como a maioria dos jogos do GBA

Enfim, é o jogo do Arnold

Every now and then you get that 4 AM stroke of inspiration to go and play a licensed GBA game based on the feature film adaptation of one of your favorite television shows as a child. I'm sure this is a universal experience.

+1 Soul Point for having the primary item Arnold collects be footballs. A genuinely inspired choice.

-1 Soul Point for committing the cardinal sin of any licensed game of a children's cartoon, which is failure to have a cheap midi version of the theme song play when you boot up the title screen.

The final level has you do battle with evil businessman Alphonse Perrier du von Scheck (whom the Hey Arnold! wiki describes as the "secondary antagonist of the Nickelodeon animated Hey Arnold! franchise") for control of Arnold's neighborhood. He walks back and forth, lazily throwing handkerchiefs at you while you toss wadded-up chewing gum in return. In defeat, he stomps his foot and exits stage left. A scene before the credits depicts him in handcuffs, loaded into the back of a police paddy wagon, presumably for selling nuclear secrets to Iran.

I can now slumber in peace.

Hey Arnold! The Movie for Game Boy Advance is a fine enough licensed platformer, the platforming mechanics are decent, and there's a nice bonus system where if you die you lose all power-ups which means the player should play more carefully, as these power-ups can be incredibly useful. You play as a few different characters, though aside from visual appearance they all play the same. The game isn't very long but there's a decent variety in gimmicks and objectives. The game doesn't offer saves, instead a password system, but the game features infinite continues, which is nice. The graphics are decent, as well as the music, though it's clearly an early GBA game, coming back in time from late licensed games (2005-2007), the music sounds a little crunchy, but it doesn't sound bad, there are a few tracks that I quite like. There's not much to say, really, another perfectly fine licensed game to keep children entertained.