Horizon Zero Dawn: Complete Edition
released on Dec 06, 2017
In an era where machines roam the land and mankind is no longer the dominant species, a young hunter named Aloy embarks on a journey to discover her destiny. Explore a vibrant and lush world inhabited by mysterious mechanized creatures. Embark on a compelling, emotional journey and unravel mysteries of tribal societies, ancient artefacts and enhanced technologies that will determine the fate of this planet and of life itself. Horizon: Zero Dawn Complete Edition includes Horizon Zero Dawn and the frozen wilds expansion.
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As much as this falls into the "modern day open world" genre with all its map markers to guide you and icons to remove any real sense of exploration I still really enjoyed my time with this game. The weak characters and cliche open world design isn't enough to ruin the otherwise great gameplay and the unique and interesting story. I really wish the pop in wasn't so bad though.
This review contains spoilers
I honestly love the fighting mechanics in the game. It's one its best feature. It took me a while to get through the story but man, I did not expect this story to be SCI-FI asf. I remember spending hours trying to get through the game just so I can uncover more stories to it. I loved it.
Side quests were a bit underwhelming but I did enjoy some of them.
I don't know when I started this game but it took me probably 2 years? maybe. anyway great game. Fighting the robot machine are the best thing.
Now I'm trying to 100% complete the game. I still need to start the frozen wilds DLC so I'm excited for that.
Side quests were a bit underwhelming but I did enjoy some of them.
I don't know when I started this game but it took me probably 2 years? maybe. anyway great game. Fighting the robot machine are the best thing.
Now I'm trying to 100% complete the game. I still need to start the frozen wilds DLC so I'm excited for that.
The game is very catchy with its atmosphere. You're afraid of machines, you hide and hunt them, you're curious to find out what other kinds of machines there are and what happens if you take control of them... for the first four hours of the game. Very quickly the gameplay is replaced by running between two mission control points to listen to a dialog of a few lines. The dialogs include an answer wheel, which is really just an option to either listen to additional lines or immediately get a new mission point on the map. On the way to this point are necessarily deliberately placed machines, which you eventually start to just run past, because killing animals in this game affects your character's progression more than killing machines.
The plot... There isn't one. Machines once rebelled against humans, and the main character spends the entire game searching for details about what happened and who her mother is. Only the very last mission of the game tells about the events in real time and somehow resembles a real normal mission. All other quests are a simulation of walking from point to point with an enviable use of witchy flair to map other people's footprints and collect notes.
In short, they invented the mechanics of machines and hunting for this game, invented a bunch of graphical crutches that even the PS4 uses to give it deceptively beautiful graphics, slathered it all with actual SJW and LGBT agendas, but forgot to invent the game itself. It's just a disgrace.
I would say that Horizon looks like a typical Ubisoft open-world shish, but no: Ubisoft games have more diverse activities on the map, and the arsenal of weapons is more diverse, and at least there are memorable charismatic villains that are interesting to watch.
The DLC for the game is excellent, I have no complaints about it. It is interesting both gameplay-wise and story-wise. I went through it in one go and was satisfied with it.
The plot... There isn't one. Machines once rebelled against humans, and the main character spends the entire game searching for details about what happened and who her mother is. Only the very last mission of the game tells about the events in real time and somehow resembles a real normal mission. All other quests are a simulation of walking from point to point with an enviable use of witchy flair to map other people's footprints and collect notes.
In short, they invented the mechanics of machines and hunting for this game, invented a bunch of graphical crutches that even the PS4 uses to give it deceptively beautiful graphics, slathered it all with actual SJW and LGBT agendas, but forgot to invent the game itself. It's just a disgrace.
I would say that Horizon looks like a typical Ubisoft open-world shish, but no: Ubisoft games have more diverse activities on the map, and the arsenal of weapons is more diverse, and at least there are memorable charismatic villains that are interesting to watch.
The DLC for the game is excellent, I have no complaints about it. It is interesting both gameplay-wise and story-wise. I went through it in one go and was satisfied with it.