Ilomilo

released on Dec 04, 2012

ilomilo is a puzzle game developed by Southend Interactive and Microsoft Game Studios. It was released on Windows Phone 7 on November 8, 2010 for AT&T customers.[2] On November 26, 2010, a "secret" website was made available where players could get a code to download a trial and purchase the game early, while the game was officially released on Xbox Live Arcade on January 5, 2011.


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Joguei esse game porque vi billie eilish falar sobre, jogo bem legalzinho e divertido de jogar em duo!

I’ve completed the game with every collectible bar one and the DLC a long time ago. I’ve bought the DLC and was planning on playing more of it but it was a bad decision to be honest. The main game is enough and I don’t feel like wanting more. The DLC also reminds me of the game’s flaws. Those are mainly challenge and controls.

The levels will get incredibly complex to the point that the rest of the game is not good enough to deal with the frustrations. The game always had a great style whether it’s the visuals, setting or the audio. It looks like a cozy game but the game is anything but. The controls can also become awkward due to the change in perspective gameplay but it’s the lesser evil out of the 2 flaws.

I really wanted to like the game and I did brute force the main game over a long period of time. But the puzzles and gameplay are the heart of this genre. Do give it a try if you’re seeking challenge but this game’s niche is too small for everyone else to buy the game just based on positive impressions from others.

A puzzle game where two friends are meeting up for a cup of tea after a strong gust of wind separated them.

Unfortunately I don't have the neutron style to be able to finish this game, it's very hard.

this game is so nostalgic and cute
used to play this with my little brother
i miss the xbox 360 era

Ill be the only half a star since my bro hated it and would make us switch whenever we tried it.

Literally need 500 IQ to beat this game.