Immortal Redneck

Immortal Redneck

released on Apr 25, 2017

Immortal Redneck

released on Apr 25, 2017

"Lost. Furious. Immortal! When a redneck awakes bandaged in the Ancient Egypt with the only company of his most beloved weapons… The bloodbath starts! Use a ton of different weapons to kill bizarre enemies (from blue dinosaurs to flying skulls) and finish off some of the biggest bosses you’ve ever seen!! Unleash the power of the Gods! Receive the blessing of Apis, Sekhmet and more: each one will give you its own weapons and abilities. Also, you can get new skills in the scrolls that you’ll find in the dungeons… And buy new ones in the skill tree! Each time you play, the game will be DIFFERENT! Procedural dungeons filled with bad monsters wait for you to enter and discover the secrets of the Ancient Pyramids of Egypt. Blood, bullets, evil monsters, big bosses and a ton of fun: Take your gun and let the craziness begin!"


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Um rogue like bem interessante tendo uma gunplay focado no quake o que faz ser bem interessante pena q falta mais armas e cenarios porem bem divertido de se jogar

Another rougelike that wasn't bad, but didn't have enough that I wanted to finish it. As with others I could see someone getting obsessed with this if they didn't have another rougelike to fill that void.

Rogue lite en primera persona para pasar el rato, no tiene muchas armas pero esta gracioso

I had a really good time with this one. Looks good, the controls feel great, the upgrade system is appropriate...

Each of the three pyramids has its own identity. With both the aesthetic and enemies feeling pretty different, while still being coherent as a whole.

The "redneck" part was a bit underplayed. But that allowed it to stay light hearted without being annoying.

The only part I really had problem with were the cursed scrolls. Rather than feeling like they provided an extra challenge, I really was more frustrated than anything when picking one up.