Katamari Forever

released on Jul 23, 2009

Katamari Forever contains 34 stages, with all but three of the stages being taken from previous titles in the series. Half of the stages take place within the mind of the King of All Cosmos, who gets knocked in the head and suffers from amnesia. The levels are black-and-white in appearance, and the objective is to roll up junk to bring color back to the stages. The other half of the stages take place in the present, where RoboKing, a robotic version of the King of All Cosmos created by the cousins, goes on a rampage and destroys all the stars in the sky.


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More Katamari is good Katamari.
But it must be said that the soundtrack is no where near as good as the first game. Personally I did find some of the new challenges a little frustrating at times while others were quiet fun.
Overall this game is great and I would say the replay value is very high if your including the bonus modes and collectibles.

Can't go wrong with some rolling

Banger soundtrack. Made me feel like a true disappointment

This was my first Katamari game. Didn't expect much, but it turned out to be one of my all time favourite games and one of the best games PS3 has. Gameplay was perfect, soundtrack was best I've ever heard in a game & humour and writing won me over instantly. Levels were all fantastic, varied and difficulty was spot on. There is nothing I would change in this game.

Didn't enjoy this as much as I thought I would sadly. Found the controls more complicated than they needed to be, and despite seeming like a rather zen game from a distance, the requirements for succeeding were far too great. I enjoyed the free rolling so much more than the levels at the first time of asking.