Explore and reclaim the infested castle-city of Kingsvein! Ride into its depths on your trusty wyvern, and lead your customizable party of Knights and Mystics in deep tactical combat.
Released on
Genres
Reviews View More
Rad Codex delivers once again!
Kingsvein is most similar to Rad Codex's first game, Voidspire Tactics. It's a tactical RPG, but with a focus on exploration similar to a metroidvania and environmental manipulation with abilities reminiscent of Golden Sun. The exploration and combat are great. Simple, but effective. I also really dug the games unique setting of Graven. It's all pink and purple and black and very alien. The soundtrack is up there with the best bleeps and bloops produced on the SNES. Overall, it's a very solid 20 hour experience. Given how much I'd loved his previous games, I was hoping for this to be looking at the all time favorites list, but I'll settle for a game that is merely excellent.
Kingsvein is most similar to Rad Codex's first game, Voidspire Tactics. It's a tactical RPG, but with a focus on exploration similar to a metroidvania and environmental manipulation with abilities reminiscent of Golden Sun. The exploration and combat are great. Simple, but effective. I also really dug the games unique setting of Graven. It's all pink and purple and black and very alien. The soundtrack is up there with the best bleeps and bloops produced on the SNES. Overall, it's a very solid 20 hour experience. Given how much I'd loved his previous games, I was hoping for this to be looking at the all time favorites list, but I'll settle for a game that is merely excellent.