Kiss: Psycho Circus - The Nightmare Child

Kiss: Psycho Circus - The Nightmare Child

released on Jul 14, 2000

Kiss: Psycho Circus - The Nightmare Child

released on Jul 14, 2000

Wicked Jester, a band of four, are headed for a Friday night gig at The Coventry, a rundown dive outside of town. They arrive only to find the parking lot deserted, the club seemingly dead. The band's members: Pablo Ramirez, Andy Chang, Gabriel Gordo and Patrick Scott, stepping from their van, are startled by a voice from the shadows. She offers them four tickets to a circus -- tonight's the grand finale! Having nothing better to do, the four accept and the nightmare begins. Based on characters from comic book author Todd McFarlane, KISS Psycho Circus: The Nightmare Child brings the horror and carnage of the Psycho Circus to the PC in a shooter format. There are two-dozen creatures to battle with and three classes of weapons to use, each with four specific types: melee (beast claws, thornblade, twister and punisher), common (zero cannon, magma cannon, windblade and scourge) and ultimate (stargaze, galaxion, spirit lance and draco). In addition to the weaponry, temporary power-ups and instant items such as health, attack and defense powers are available.


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One of four episodes completed.

As ridiculous as it sounds, the first-person shooter based on the Todd MacFarlane comic based on the shitty 70s rock band, made by a dev team consisting of Ion Storm employees who got fed up with working on Daikatana ISN'T awful. Nothing you should track down and play yourself, but still!

Anybody giving this game kusoge level scores on here is either memeing or I guess just hasn't played the PC version, because there is really nothing at all wrong with it enough to warrant that. If you can get over the 2000s edgelord aesthetic (and if you've played stuff like PAINKILLER or AMERICAN MCGEE'S ALICE, it shouldn't be a problem) and don't mind that it's based some obscure KISS lore, it is a squarely above-average FPS with genuinely impressive graphics and model counts for the time, strong movement and even platforming, and a lengthy and somewhat unique campaign. The level/encounter design is varied but less impressive overall, with lots of relying on enemy dispensers and narrow hallways for challenge, but overall it feels a bit like a precursor to SERIOUS SAM, with a little more going on.

For real, there was way, wayyyyyy worse in the FPS space during this period. I would go so far as to call this a minor hidden gem.

Lost my save. A generic boomer shooter. The fact that it is based on a comic about kiss is kind of interesting and seems to be a game lost to time.

as someone who's apart of one of the most oppressed groups of the 21st century (a kiss fan), this is probably one of the weirdest tie-ins. like it's already a video game based on a comic based on an album based on a kiss reunion tour, but this shit dont even FEEL like kiss. like outside of each member of the band getting their own weapons/levels based on their personas, this just feels like a bunch of reject blood 2 concepts that got turned into a kiss mod. plus THEY DONT EVEN HAVE ANY KISS MUSIC OUTSIDE OF LIKE ONE EASTER EGG AND ITS ONLY LIKE THE FIRST 30 SECS OF PSYCHO CIRCUS! HOW DO YOU FUCK THIS UP?????

I know life sometimes can get tough! And I
Know life sometimes can be a drag!
But people, we have been given a gift
We have been given a road
And that road's name is
ROCK AND ROLL!