KKND: Krush Kill 'n Destroy Xtreme

KKND: Krush Kill 'n Destroy Xtreme

released on Oct 31, 1997

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KKND: Krush Kill 'n Destroy Xtreme

released on Oct 31, 1997

Welcome to Hell, soldier, and mind the radioactive dust. Join one of two groups battling tooth, claw, tentacle, and any other appendage for survival in this post-nuclear real-time strategy game.


Also in series

KKnD2: Krossfire
KKnD2: Krossfire
KKND: Krush, Kill 'N' Destroy
KKND: Krush, Kill 'N' Destroy

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Nostalgic for sure - I loved this back in the day - but the rose-colored glasses have fallen off.

A bad interface and awkward base-building hinder it from its full potential. It also has poor faction / unit design where more expensive units (particularly barrage units) are simply outright better, and there's none of the clarity or direction of similar games like Warcraft or Command and Conquer, where every unit has an obvious role in your composition. Instead you mostly just throw together whatever you can produce and hurl it at the enemy in increasingly large waves.

It does have funny tongue-in-cheek cutscenes, but that's the only real highlight. Watch for all the sly jokes in the fake-computer-crawl before every mission. I appreciate getting a bunch of goofy Australians together to make The Apocalypse But Stupid FMVs for an otherwise extremely mid RTS.

Interesting for people like me who grew up with the genre, or those who want a glimpse into history, but that's it. Very funny that these guys also developed Shadowrun SNES!