Legend of Legaia

Legend of Legaia

released on Oct 29, 1998

Legend of Legaia

released on Oct 29, 1998

A legendary tale of betrayal and self-destruction. Abuse derived from the greediness of man. the powers of a magical creature betrayed. Will man realize his mistakes before irreparable damage is done? Armed witha magical sword and the will to durvive lead Vahn and his cohorts to the redemption of man. Pursue a quest to save the world and discover place where legends are born. New combat system bases on fight games. Discover special combinations for more effective attacks. Beautiful realistic graphics with ull polygons. 100s of 3D enemies that react with a full range of motion.


Also in series

Legaia 2: Duel Saga
Legaia 2: Duel Saga

Released on

Genres

RPG


More Info on IGDB


Reviews View More

Requires too much grinding, unless you want the game to be extremely difficult / nearly impossible. They should've just made this an arcade style fighting game, with the same characters and concepts.

(I played this game with the restoration patch which undoes the nerf it received on the US release in which you only gain 75% of EXP and gold from the original rate. PAL and JP regions have the intended base gain)

Look I am super picky when it comes to RPG's, especially turned based. It hasn't always been my favorite thing and I will admit that first and foremost. Legend Of Legaia is one of those games that just clicked with my brain and its combat system is biggest reason for that. Seriously it’s so bad ass and cool stringing together combos AND discovering inputs as your characters level up. On top of that, all party members can learn any magic regardless of elemental affinity.

It’s worth mentioning that all members are capable of dishing out serious damage. Boss fights are nutty and challenging but satisfying to overcome with the right strategy. 3-character parties I think are the sweet spot for a person like me to manage. I remember playing Final Fantasy 10 and while I thought that game was good, I didn't like having so many party members. Just felt like a chore to manage all that.

The OST is damn good, spawning more original boss and battle music than you'd expect. Old dnb, and breakbeats. Of course, there are still beautiful melancholic themes you’d expect as well. Sound effects, especially during fighting are on point.

The main characters are awesome, and I can see why Noa is a fan favorite. She is truly a funny and goofy kid. But make no mistake all these guys kick ass.

Graphics are good with the chibi style taking place during field and town travel and battles having detailed and bigger models. Sometimes CGI shots would make an appearance.

Look I am not an RPG expert, but I thought Legend of Legaia was amazing and it might just be one of my favorite games of all time.

Viva Etora Ignao Durk de La Micentus VIII !!

Glory to Soll Tower !!

The greatest backlog of my life. I failed to finish the game after someone lost the memory card of our PS1, and I could not just blitz through the game in one sitting as a child.

Overall, I adored the battle mechanic of this game. It was unique and had so much potential to be perfected in modern games. Creating combos alongside the summoning mechanic to be able to dish out huge numbers is just pure perfection.

I cannot rate it higher than 4 as long as I have not played this game to completion. Manifesting a remaster of this game to modern consoles

I absolutely adore this game's battle system. It's a little simplistic these days, but stringing together individual strikes into a command bar that correspond to each arm and high and low kicks makes for some interesting mechanics. It's something I've always wanted to see expanded on. And no, not in the way Legaia 2 did it.