Lingotopia

Lingotopia

released on Aug 16, 2018

Lingotopia

released on Aug 16, 2018

Lingotopia is a language learning game about being lost in a city where you don't speak the language. Learn Arabic, Chinese, French, German, Japanese, Russian, Spanish and more!


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The concept of Lingotopia is super cool, and I was able to pick up some more words in French and Japanese as well as put my context clues deduction skills to the test to gain a better understanding of how to implement them as they appear in sentences. I can't help but feel that it's incomplete however; the more I play, the more I realize that it's missing some very key features that would make it both more accessible and more effective as an interactive educational program. For example, adding some interactive features like chatting up random strangers on the street or entering shops to browse wares would have been really welcome additions to a strong start. There's also no character recognition attached to the pronounced words as they appear with the Latin alphabet for the relevant languages, which is pretty important because the concept of languages such as Japanese and Chinese rely on characters that represent ideas rather than phonetics; it's for that reason that I also kind of wish there was a way to draw characters in those languages, though perhaps that's a bit too ambitious. In addition, the game is missing a lot of quality of life features; I wish there was a map so I wouldn't have to walk around in circles and not pick up any new words/conversations, and it would be nice to be able to adjust the camera and dash to get to new areas of the city faster.

Perhaps my biggest criticism here is that it's all one-sided learning, in that you're always being spoken to but you never get the chance to really put what you've picked up to the test and form sentences yourself. After all, what good is learning a new language if you can't replicate its usage in an experimental setting to later converse with others in real life? It would be nice if there were any features that allowed you to communicate back, thus completing the cycle of conversing and learning a new language. Nevertheless, it's a fun little learning tool if you want to pick up some quick words as foreign vocabulary practice, so I'd be interested to see if they expand upon this to make it a more full and realized product.

I loved the concept, but it's really far too technically incompetent to be salvageable. When the language part of the game itself starts glitching, the sole reason you'd want to play this game is essentially gone.

The sense of alienation is really interesting at first, but due to the absurdly slow pace and the English training wheels that remain (I did Spanish as an English speaker), you never truly feel like a stranger, there's never any suspension of the feeling that it's a space created specifically to teach you.

As a language learning tool it's a fun little supplement for a few minutes, but don't expect much beyond that.

A fun way to accent language learning courses or software, but the presentation leaves a fair bit to be desired