released on Dec 15, 2014

Lisa is a quirky side-scrolling RPG set in a post-apocalyptic wasteland. Beneath the charming and funny exterior is a world full of disgust and moral destruction. Players will learn what kind of person they are by being FORCED to make choices. These choices permanently effect the game play. If you want to save a party member from death, you will have to sacrifice the strength of your character. Whether it's taking a beating for them, or chopping off limbs, or some other inhuman way. You will learn that in this world being selfish and heartless is the only way to survive...

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A game that will fucking ruin your life

This game is a masterpiece and one of my favorite RPGs of all time. Highly recommend playing it blind, and the only reason it is 4.5/5 stars is due to the early game feeling very slow until you unlock the bike.

the second best orphan incident i've ever had in a videogame

I really find this game quite overrated, yes, Brad's character is good, but nothing out of the ordinary. I really don't see anything innovative, or anything incredible, or anything special, maybe only in a few aspects. The plot is actually decent and interesting, but it can be a bit boring. I even had to watch the last hour of the game on YT because I didn't feel like continuing to play it.
I don't have much more to say, I just have to say that I enjoyed Lisa The First more.

선택할 권리를 빼앗겼을 때, 상실감은 배가 된다고.

out of all the games ive played, fuckin hell, even shows, movies and comics this has to be THE piece of media that has done the best job at relating, identifying and encapsulating who i am as a person. if i were to make a game that came from the bottom of my heart and my usual doodle crude art style, it would have to be this (not saying that im even capable of putting in the hard effort, witty writing and really solid level and game design into this). although celeste has some of the biggest trophies of mine; being not only the first game to make me cry but also the best indie ive played, lisa was at some point my favorite indie. but the reason its not anymore is because this game is stressful to think about (i mean that in a very good way). this has the award for being the first game to genuinely make me feel uncomfortable and mentally unable to power through. i have beaten this don't get me wrong, but theres a point where you have to kill someone, and mid battle the opponent tells you ''why are you doing this!?'' and i was like -fuck... i cant do this... so i waited until tomorrow to do it. even replaying the recent edition i felt it again. this game has emotional power, it is a fucked up work of art. out of all the games ive played this has my favorite depiction of humanity; for it has its quirks, but more often than not it is horrifying and unbelievable