LittleBigPlanet 2 is a puzzle platformer video game centered around user-generated content, first announced on May 8th, 2010 in the June 2010 issue of gaming magazine Game Informer. The game was developed by Media Molecule and published by Sony Computer Entertainment Europe for the PlayStation 3 console, and is the last major Little Big Planet game in the series to be produced by Media Molecule, as the sequel, Little Big Planet 3 would be produced by Sumo Digital, Tarsier Studios, and The Station. Unlike the original LittleBigPlanet which was marketed as a "Platform game", LittleBigPlanet 2 was marketed as a "Platform for Games". The game is 100% backwards compatible with all user-created content (including personal profiles) from the first game. It is a direct sequel to LittleBigPlanet, and the third game in the series. The disc also features Sackboy's Prehistoric Moves, a ModNation Racers demo, as well as a PlayStation Network tutorial video.


Also in series

Run, Sackboy! Run!
Run, Sackboy! Run!
LittleBigPlanet Karting
LittleBigPlanet Karting
LittleBigPlanet PS Vita
LittleBigPlanet PS Vita
LittleBigPlanet: Sackboy's Prehistoric Moves
LittleBigPlanet: Sackboy's Prehistoric Moves
LittleBigPlanet
LittleBigPlanet

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Creating levels was actually fun and engaging, other community driven games miss this aspect and indulge in trying to create the best toolset but forget that they're making a GAME. This is my riff on dreams and project spark and halo infinite and the dozens of derivative games on PC.

This is both a mix of fun and pure genius. It’s the best platformer I’ve ever played.

Pretty much spent three years of my life on this game, Angry Whale Encounter never got old.

There was no greater feeling than making a dick rocket with 3 other friends and flying to the end of the stage

If I saved a Genie from a bottle & got 3 wishes I'd use all 3 wishes on killing my dad