Logiart Grimoire

Logiart Grimoire

released on Sep 12, 2023

Logiart Grimoire

released on Sep 12, 2023

You, who have taken hold of the Logiart's grimoire, encounter Emil, the custodian of the grimoire. Originally, it is a magical book that can solve "Logiart," but the cast magic has gone awry, transforming it into an enigmatic tome. Most of the "Logiart" can no longer be unraveled. As one led by the Logiart's grimoire, you can solve the mysteries of the book and once again restore the ability to solve "Logiart." Let's work together with Emil to unravel the mysteries of this mysterious grimoire and restore it to its original state.


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It's all fun and games 'till the 30x30 drops on you
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Yeah, I would do it again 11/10

If you like Picross, you'll love this! :)

Easily one of the best Picross games put out by Jupiter. Not to mention more content becoming available for it (Around March I think) from the huge support on Kickstarter! Supported it myself and can't wait to see my name in it :)

One of the better Picross games there is, featuring over 300 puzzles and non-linear progression which gives you access to tons of different puzzles of varying difficulty right from the beginning. There are three assist options you can turn off for "no assist" rewards, so even if you're new to Picross I feel like this would be a great game. Granted, I haven't looked at the tutorial so I can't say whether it's good.

The game has a decent sense of progression, giving you new puzzles whenever you've completed a certain number of already available ones, and the artstyle helps a lot. Unlike a few other Picross game, this title doesn't look clinical and empty, instead featuring a strong sense of identity with its color scheme, music, and the presense of the mascot who's the central figure in the plot, as well as just a flavor text provider.

The only new thing this game does is that each puzzle turns into a card you can mix with other cards to create more puzzles according to clues given to you. For example "a place with fast-food" requires you to select fries and a burger, when something like "king of cats" needs a Cat and a Crown. Some are a bit more tricky, but it's not a hard or complicated process. It's also friendly if you're not into it, as not only every wrong card gets pointed out, but you have access to a hint as to what category you should look into. Granted, at the time of this review the hints are a bit buggy, as they only seem to function right when you only have one card left, as otherwise you'll be given a seemingly random assortment of categories. Despite the fact that it's the weakest aspect of the game, it breaks the pace of countless puzzling, which can help, and furthers a sense of progression.

Whenever you "craft" a puzzle wrong you might also receive a brand new random picross which in lore is described as a failed attempt at creating a picture by a game's mascot. It's a cute feature and pretty funny way to introduce a few puzzles that don't really look like anything because the wizard you talk to can't draw.

If there's one thing that bothered me a bit about actual picross is that the most complex puzzles - 40x30 - are way too big. Even when running the game in full screen those were just a chore to complete.

Other than massive puzzles, however, the game is great. It's decently challenging with very few puzzles requiring you to do a symmetrical object or the ones that pretty much give you the answer to how the borders should be arranged right away. It took me almost 40 hours to complete the game, and it seems like it might get even bigger, though I imagine not by much.

jupiter are the smartest motherfuckers in the world for putting picross on the computer (aka the Steam Deck) and avoiding legal pursuit from nintendo by stapling doodle god into it and then finishing it off by putting in a nice and charming little fella with a big hat into the video game