Loons: The Fight for Fame

Loons: The Fight for Fame

released on Sep 15, 2002

Loons: The Fight for Fame

released on Sep 15, 2002

Every once in awhile a game comes along that whether you love or hate it ? you'll love something about it. Loons: The Fight For Fame is one of those games. Coming from the fine folks as Infogrames, Loons: The Fight For Fame lets you play as one of the classic characters from Warner Brothers as they battle for the spotlight. If you love the franchise you'll enjoy playing as your favorite Looney Tune and, if you don't, you're sure to get a kick out of killing them hundreds of times over. The game makes use of the increasingly popular cell-shade animation in addition to multiplayer modes supporting 1-4 players.


Also in series

Animaniacs: The Great Edgar Hunt
Animaniacs: The Great Edgar Hunt
Looney Tunes: Back in Action
Looney Tunes: Back in Action
Taz: Wanted
Taz: Wanted
Pinky and the Brain: The Master Plan
Pinky and the Brain: The Master Plan
Looney Tunes: Sheep Raider
Looney Tunes: Sheep Raider

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Reviews View More

This is the shit your cousin brings over before you kill him

i didnt play this game as much as a child, as funny as a looney tunes battle game is it was pretty limited and buggy as shit. clipping through the map floor was fun tho

This has to be one of the most obscure games to be released on a console. There is hardly any footage of this game on the internet; and I could have sworn I hallucinated this game's existence because the game looks like a feverish hallucination.

I can't add pictures on Backloggd, so I want you to conceptualize a cel-shaded, 3D Bugs Bunny model -- and consider the model like the nucleus of a cell. Upon proper magnification of microscope it's quite easy to see that it's central to the image the eye projects to your brain. Now consider the game's quarter-assed attempt to border the cel-shaded model as the ectoplasm to the nucleus. The mind struggles to visually grasp the ectoplasm seemingly random movements around the surface around the defined nucleus, as if the bordering's intent was obfuscation of conceptualizing the character model as a whole. That's how much the cel-shading bothers me and if the cel-shading was a guy I would slash his tires and steal the radio out of his car.

Every several years or so i unearth this game a box and go "what the FUCK is this?" and then remember that I've owned a copy of this game for 20 years, I remember every previous time I've unearthed the game and questioned it's existence only in that moment that I unearth the game. Dooming myself to a cycle of perpetual mystery that I keep myself from solving. As if no one is allowed to have concrete memory of LOONS and their fight for fame.

Oh, the game sucks by the way.

Juegos que jugué en su momento y les tengo cariño pero seguro estaban culeros.