A port of Mega Man Legends
Mega Man Volnutt is the game's playable character. Mega Man Volnutt is a "Digger", a person in charge of investigating ruins from a flooded Earth. During his journey with his friends, their ship crashes in Kattelox Island, where Mega Man decides to confront pirates who are attacking it to obtain the its hidden treasure. As an action roleplaying game, Mega Man Legends's gameplay is very different from the ones of the original series despite sharing a few elements.
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Mega Man 64 offers a charming transition of the classic blue bomber into a 3D environment. While it boasts a delightful art style and a captivating storyline, the control scheme holds it back from true greatness. The camera can be frustrating, and the occasional clunky gameplay moments break the immersion. Still, the familiar Mega Man action, combined with light RPG elements and dungeon crawling, provides an enjoyable experience for both series veterans and those new to Mega Man's adventures.
With a brilliantly-crafted art style that still holds up, fun and customizable gameplay, and tons of charm and heart, this is a game that stands the test of time. The characters are loveable, and there are plenty of side-quests and bonus exploration you can engage in if you hit a wall on a boss in the main story. It's just a world that's fun to exist in. Would have loved to grow up with this one, but it was still a pleasure to play for the first time in 2023.
My one major complaint is that as fun as the voice-work is, the audio mixing makes it hard to understand what they're saying in cutscenes, especially if you're like me and have some struggles with auditory processing. The controls can also seem pretty ungainly at first, but you get used to it. Although some bosses and dungeons can seem like a difficulty spike, once you know what you're up against and figure out a working strategy - or if you're desperate, you can go grind for the next defense upgrade, weapon upgrade, or more health - you'll be rewarded with finding it wasn't so hard after all.
My one major complaint is that as fun as the voice-work is, the audio mixing makes it hard to understand what they're saying in cutscenes, especially if you're like me and have some struggles with auditory processing. The controls can also seem pretty ungainly at first, but you get used to it. Although some bosses and dungeons can seem like a difficulty spike, once you know what you're up against and figure out a working strategy - or if you're desperate, you can go grind for the next defense upgrade, weapon upgrade, or more health - you'll be rewarded with finding it wasn't so hard after all.