"Mimic Logic" is an automatically generated logic puzzle roguelike. Listen to the statements of the treasure chests, find the lying mimics, and open the rest of the treasure chests! Opening a mimic results in a game over.
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Some people are really just hating on peak just because it's made in RPGmaker. Sorry that this doesn't have a deep message, or an amazing art style; it's HEAT and surprisingly deep -- it's like DemonCrawl in that it forces combat onto you to ensure that you're engaging with the puzzle aspect of it, but without the complete overload of items that DemonCrawl has. Completed the main game, looking to complete Confuse (god damn the puzzles are hard) and ready to embark on the trek to an 100% with the relics in the basement.