![](http://images.igdb.com/igdb/image/upload/t_screenshot_med/fesbsfifig9h8dc6ynva.jpg)
![](http://images.igdb.com/igdb/image/upload/t_1080p/fesbsfifig9h8dc6ynva.png)
Minds Eyes
released on Aug 31, 2016
You venture through your mind, trying desperately to wake up from your nightmares. Will you make it out?
Reviews View More
A really bad a goofy horror game. The gameplay is whatever, sometimes the game progresess and you have not clue why, sometimes it doesn't and you don't have a clue why. The models are really bad, and for some reason they decided to add a plataforming session at the end of the game (completly unrelated to the main "story") that I fail to describe how awful feels to control. It's the kind of game that is fun because how bad it is.
Good Points
+ Free
+ Short, snack, time-killing game time.
+ There are two or three jump scares. Especially in a labyrinth-like place, there is a chase, it is very tense. I think a little scared, then close the game.
-----------------------------------------------------------------------------------------------------------------------
Bad Points
- Boring story
- The creature model is very bad.
- The physics of the game is bad. There were many places where I hung out while walking and running.
- And yes, the aspect that gives me the most cancer is a small parkour-like place at the end of the game. The parkour goes to the final of the game. Dude, who came up with the idea of adding parkour to a horror game? If I want to play a parkour game, I will go and open a parkour game. either the game is over in an hour and a half but I spent the last 20 minutes crossing the fucking parkour. No, it's not a shaped parkour, you're going to jump and jump straight, but the physics are so bad that I slip and fall even though I hit the stone.
+ Free
+ Short, snack, time-killing game time.
+ There are two or three jump scares. Especially in a labyrinth-like place, there is a chase, it is very tense. I think a little scared, then close the game.
-----------------------------------------------------------------------------------------------------------------------
Bad Points
- Boring story
- The creature model is very bad.
- The physics of the game is bad. There were many places where I hung out while walking and running.
- And yes, the aspect that gives me the most cancer is a small parkour-like place at the end of the game. The parkour goes to the final of the game. Dude, who came up with the idea of adding parkour to a horror game? If I want to play a parkour game, I will go and open a parkour game. either the game is over in an hour and a half but I spent the last 20 minutes crossing the fucking parkour. No, it's not a shaped parkour, you're going to jump and jump straight, but the physics are so bad that I slip and fall even though I hit the stone.