A port of Minecraft
Minecraft focuses on allowing the player to explore, interact with, and modify a dynamically-generated map made of one-cubic-meter-sized blocks. In addition to blocks, the environment features plants, mobs, and items. Some activities in the game include mining for ore, fighting hostile mobs, and crafting new blocks and tools by gathering various resources found in the game. The game's open-ended model allows players to create structures, creations, and artwork on various multiplayer servers or their single-player maps. Other features include redstone circuits for logic computations and remote actions, minecarts and tracks, and a mysterious underworld called the Nether. A designated but completely optional goal of the game is to travel to a dimension called the End, and defeat the ender dragon.
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Particularly in the title screen, any menu and loading screen outside of the actual game will take just too long to properly load or respond. Sometimes it's quick, but most of the time trying to do anything outside of just playing the game will take long enough for it to be noticeable.
The only other downside to this one, is that once your world gets large and/or packed enough, the game starts to struggle to load in the chunks. So sometimes you are going to be walking anywhere far enough and all of the sudden the world reaches its limit and there is a bottomless void in front of you for like a solid 5 to 8 seconds.
It doesn't happen too much I guess, but enough times for it to be something worth pointing out. I don't know if I necessarily recommend this version of the game...It works and at the end of the day, it's still Minecraft...It just has to be one of the worst versions of Bedrock out there.