Mohism: Battle of Words is a detective game set in the world of wuxia. The game follows Zhang Xiaochen, investigates unsolved cases and comes into his own as a hero. He must rely on his wits and razor-sharp tongue to best his opponents, find the culprit and ensure justice prevails!


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I wish I liked this game. The translation is ok and I really enjoy this type of setting (specifically the beginning of the Ming Period of chinese history) and the fantastical elements are enjoyably cheesy deriving from the Wuxia genre.

Essentially the detective mechanics are contextualized as a sort of mystical rhetorical martial art derived from the mohist school, which was a famous school of thought from the '100 schools of thought period'.

I can't even really describe what I find so objectionable about it, its a mediocre ace attorney clone, but I do know that when I go "please for the love of god just fucking end!" at a game/chapter when Im 4 hours in, well I think thats notable. The game is short but I just cannot stand any more of it.