Moon

Moon

released on Feb 13, 2009

Moon

released on Feb 13, 2009

Set on the Earth’s moon in the mid-21st century, in Moon, players take on the role of Major Kane. Chief of Military Operations for the Extra Terrestrial Encounter Organization (ETEO), you and your team have been brought in to investigate a series of strange happenings. Ever since the Roswell incident it has been clear that Earth has been visited by other beings, now a hundred years later it would seem that something similar may be happening on the moon. Contact with a distant lunar outpost was lost shortly after they reported discovery of a ‘hatch’ of alien origin during a routine excavation. What follows could be the next giant leap forward for mankind, but just what are we stepping into? Whatever it is, erratic energy readings from deep below the lunar surface has you thinking that it will not be a diplomatic mission. Welcome to the Moon Major.


Released on

Genres


More Info on IGDB


Reviews View More

Dammit I've tried to play this game so many times but the controls just destroy my hands after 30 mins. A real shame bc it's a technical marvel and I love the setting.

Made by Renegade Kid, who made Dementium. This game is the team's second attempt at making a DS FPS/Horror game. This time, it's on the moon, hence the title. Responsive touch-screen controls, good looking environments and graphics, and fun boss fights. It's kind of on the short side, and never really TOO scary, but it's worth picking up. An improvement over Dementium.

Its not the worst game ever. The aiming feels loose in comparison to other ds fps games. The core gameplay consists of walking down corridors that have interesting looking things that you cant interact with. One of the boss fights was cool but most of them suck ass. Im not a fan of the metroid prime type of boss fights where you just spam your abilities until you find the one that works. You also dont get that have that many weapons for most of the game, theyre kinda loaded towards the end portion. Theres a little rover you control where you have to shoot green crystals to open doors, these segments shouldnt exist at all. They are boring and monotonous, theres no puzzle or anything and just serve to pad the game out longer.

All the negative being said, The game has some redeeming qualities. The game runs at 60 fps despite looking pretty impressive for the ds. It also has these little car segments which initially sound annoying but the car is pretty fun to control. combat with basic enemies is also fun, i kinda wish the game played more like a slowed down doom in a way, with a bigger focus on dodging projectiles because thats what makes this game fun. I really dig this game aesthetics and how they actually had the balls to make a fps game for the fucking ds, i just wish the game had more to it.

I was so desperate for an FPS fix on my DS

This is "We have Metroid Prime at home".

I guess it’s alright. It's the first FPS I played on a handheld like this and I was surprised to find the controls pretty comfortable. The weapons are okay enough, and while the story is kind of cool, it feels a bit underdeveloped. The worst thing about the game for me is the repetitiveness of the gameplay, you're basically always doing the same thing with little variety in the puzzles and just general flow of the game, it doesn't feel very interesting.