MotoGP '08

MotoGP '08

released on Oct 24, 2008

MotoGP '08

released on Oct 24, 2008

For the first time in recent years, the game includes the addition of playable 125cc and 250cc support classes. MotoGP '07 for the PlayStation 2 had a reputation for emphasis on simulation in contrast to the MotoGP titles published by THQ, which have a reputation for arcade gameplay. MotoGP '08 is reported to balance these different styles and allow the player to configure an emphasis towards their desired gameplay.


Also in series

MotoGP 13
MotoGP 13
MotoGP 10/11
MotoGP 10/11
MotoGP 09/10
MotoGP 09/10
MotoGP '07
MotoGP '07
MotoGP '07
MotoGP '07

Released on

Genres


More Info on IGDB


Reviews View More

I was surprised to see that this was published by Capcom, but unfortunately it's nothing special. It controls terribly, looks unimpressive even for its time, and every mode is just some variation of going around one of a few tracks. It feels cheaply thrown together and is not worth playing.

It's almost surprising how many different genres of racing game you can find on the 360. This is the 2nd of the Moto Gp series to be released on the 360, and is an officially licensed product. Like a lot of these official licensed racers, it's not particularly forgiving on the beginner. I mean i'm sure moto racing is super challenging in real life, but I was basically falling off at every corner, and as a video game that is no fun! With that in mind, you can see this is definitely aimed at the more experienced and skilled players, and I'm sure fans of Moto Gp will get some enjoyment out of this. But it's a real kick in the face to new players when the training is extremely poorly executed and difficult to understand. Unless you have nostalgia for this year or moto gp, or love simulation racing games, this is probably one to avoid.