Not a Hero: Super Snazzy Edition

Not a Hero: Super Snazzy Edition

released on May 24, 2016

Not a Hero: Super Snazzy Edition

released on May 24, 2016

An expanded game of Not a Hero

Join the Campaign trail in this funstoppable 2.25D pixelated political opus from Roll7. Shoot, slide and execute your way through 28 levels of incredibly British action and humour as you persuade the world to ‘Vote BunnyLord’. Use reasonable force unreasonably in a dynamic mix of run-and-gun gameplay and cover-based shootouts. The intuitive quick-snap cover system lets you slide, roll, and dive into cover, dodging enemy fire before fighting back with tackles, executions, and hundreds of bullets. Choose between 9 different heroes, each with their own distinct gameplay style and crime-murdering abilities. Blast the city’s scum through doors with Cletus’ shotgun, slice them in half with Kimmy’s katana dash, or simply bash crime in it’s terrible face with Ronald’s hammer. Go ham on primary objectives and (sometimes random) secondary goals but be prepared for unexpected mid-level events that turn the tables on the anti-heroes in an instant. SWAT teams, gun-toting elderly, helicopter gunships, pandas, pugs and suicidal samurais stand between you and election victory. NOT A HERO: SUPER SNAZZY EDITION introduces the “ME, MYSELF & BUNNYLORD” Campaign, letting you play as the BunnyLord himself! Use unreasonable force reasonably to fix his space-time-continuum mishaps and restore balance to the universe in this new adventure featuring 3 all new missions, with new baddies, settings and challenges.


Released on

Genres


More Info on IGDB


Reviews View More

Not a Hero is Not Great - picked it up in an Indie World sale (along with the studio's Olli Olli double pack for Switch) and don't really regret the purchase given it was only £2ish but damn this is an obnoxious game. Not really funny at all, at least quite racist and abrasively violent in the same way that the Kick-Ass films were "comedy" violent but leaves sort of a bad aftertaste. I felt like this was aiming for Hotline Miami-ish ultraviolent score-attack heights but it's nowhere near as fun, snappy or smart as those games are. I played most the game as the British guy with the slide & trip mechanic and even then movement felt a little sluggish.