Observer: System Redux

Observer: System Redux

released on Nov 10, 2020

Observer: System Redux

released on Nov 10, 2020

An expanded game of Observer

The year is 2084. In a dark cyberpunk world shattered by plagues and wars, become a neural detective and hack into the minds of others. Rebuilt and augmented for the next-generation, Observer: System Redux is the definitive vision of one of the most acclaimed cyberpunk stories in games.


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An odd experience to be sure, but a welcome one.

Cyberpunk is not really a theme I am usually too interested in, but Observer's heavy dystopian take on it was honestly really cool. Being stuck in a lockdown of an apartment complex trying to solve a mystery (or a few) is a good concept, and I appreciate the freedom that is given to explore the environment. Using the bio and tech scanners along with some intuition to figure things out was a familiar but welcome concept.

Of course, the title also hints toward another way the game lets you discover things which is exploring people's minds. This is definitely an interesting component, but it leans far too heavy into the abstract for my personal tastes. It is usually not too difficult to understand the point of what is being shown, but it's surrounded by a ton of shit that is just weird for the sake of being weird. Also, you could repeat that exact same sentence replacing "weird" with "scary" because this is also a horror game I guess? I think it could have done without both of those things and stood even higher, but I still enjoyed my time.

Didn't love this game but got through it. It was just too strange for me.

Observer_ is a pretty cool take on the cyberpunk genre, hitting on themes you'd expect from similar games like SOMA and Cyberpunk 2077. What does it meant to be human? How far can we augment ourselves before we lose what makes us, us? The side missions of Observer are where the writing and atmosphere really shines. I was never too engaged by the main story.

100% Completion Notes: A decently fun time, only took one playthrough using a guide. A bunch of collectibles to find, but I loved exploring the run down apartment building that serves as the game's setting. The achievements also pushed me towards the side missions, which as stated previously, was my favorite content in the game.

Was extremely surprised on how much I enjoyed this game

Had a good time with this Bloober Team effort. I liked how abstract it could get and also its cyberpunk setting and world. I have enjoyed what I have played from Bloober so far so I'm hoping for the best with their Silent Hill 2 remake.