Over the Hedge

Over the Hedge

released on May 09, 2006

Over the Hedge

released on May 09, 2006

A port of Over the Hedge

In the video game, which takes place a year after the movie, RJ, Hammy, Verne, and the gang feel that they need to have more things for the log (the area behind the hedge). This leads them on a wild romp through six different areas to snatch different things such as a popcorn machine and a TV for themselves. There are several mini games as bonuses in the game. All through the game, they try to take these things while avoiding the Sniffer, (Dwayne the Verminator), who tries to defeat them by using mind-controlled vermin he has captured as his "henchmen." At one point, many animals, including weasels, badgers, and even Vincent the bear are controlled.


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The low quality screenshots are the only fun part of this game

Over the Hedge for the Game Boy Advance I thought was pretty alright. It's a top down game that mostly focuses on stealth. Each mission you have 4 distinct phases, forest that has light puzzle elements and no enemies but spikes that you can run into, suburban streets where you hide from pedestrians and avoid cars, garden that has dogs and cats, and later in story get equipped with traps, and lastly the house where you steal food and avoid being detected by adults and also avoid being ran over by reckless children. There are a couple times where you have to replay generated "plans" that consist of these 4 phases, and I can't help but compare this to The Elder Scrolls V's radiant quest system, where you get a quest with random destination and random something to do, though unlike TES V, the objective is the same in this game, only the levels that are used for these phases are random and there's not much variety. Difficulty selection before the mission doesn't give you more difficult layouts as far as I can tell, only stuff like more hazards in the same levels. This can feel like padding, but the game is still pretty short for completion. There is some variety if we're talking about main story, you'll play as Hammy or Stella or the possum character in a few story levels, and sometimes you'll have to do a section on a timer, or a few bosses, though the final one was quite underwhelming. While the gameplay is fairly average, there is some engagement to be had and there's a little bit of variety. The music is pretty good, once again thanks to Shin'en's composer for bring such bangers for such average licensed games, and the graphics are the same pre-rendered stuff, but this time it's top down! Though I did notice that movie stills in this game look like shit, which is weird because I thought these looked decent in other Vicarious Visions games, such as Madagascar GBA, not without odd ones but much better looking. Speaking of movie stills, this is the third time I see a loading screen in a GBA game. Again, a short "Please Wait" screen, but still. Overall, yet another average licensed game, but sometimes average isn't a bad thing to have.