Red Faction: Battlegrounds revolves around vehicular combat from a top-down view. It has twenty offline missions arranged in a weakly-ordered campaign as well as multiplayer both local and online.
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This could've been a cool spin-off title, but it seems like this didn't even reach a quarter ass effort. The floaty vehicle physics of the main Red Faction games simply does not translate well to a twin-stick shooter and the destruction elements that make the core series unique are not nearly as present. The single player that does exist in this game is boring, with a few different basic modes that all blend together. To top it off, even aiming feels wrong--I often struggled to aim at what I was intending.