Roadwarden

Roadwarden

released on Sep 12, 2022

Roadwarden

released on Sep 12, 2022

Roadwarden is an illustrated text-based RPG that uses isometric pixel art and combines mechanics borrowed from RPGs, Visual Novels, adventure games and interactive fiction.


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I really wanted to like this game. It seemed like it would be right up my alley. But after getting about 3 hours in, it started to feel like it was nothing but an endless interlinked series of fetch quests, none of which I could do because I was too broke and too low on stats. I looked up some advice for beginners and this was only confirmed. “Try going to X, get a Y, do that for a few in-game days, and hopefully you don’t get ambushed on the road, good luck!” Either that or, “Just try to do a quest that you know you can do right now, and see where it leads you.” Another 3 hours later, I’ve been running around the whole map for days, my in-game time limit is halfway up, and I’m no closer to even being able to START most of the quests.

All this is to say, I can see why people love this game so much, but it did everything in its power to bore and frustrate me. I did appreciate some of its aspects though, such as how merchants will often outright refuse to buy anything from you if they don't need any of it. Makes the world feel more believable.

Unfortunately I couldn't finish this one. It's a shame because the worldbuilding was super cool, but the writing was just too longwinded. If you're a fan of text-based RPGs, then I would definitely recommend.

God what a mood. The only reason this isnt 5 stars is because I'll be honest, if Im reading this much Id rather be reading a novel haha. This isnt tk say Roadwarden is poorely written as what it achieves is great, and the music and atmosphere are sublime. However, at a certain point a visual novel with this degree of RPG type choices will lose its focus a bit. I grew a little bored near the end, but I will be revisiting it as a staunch militaristic religious type in the future because the worldbuilding is remarkably open and locks you off from a ton due to its time constraint and choices you make. My choices were, of course, to be a hippie dippie pagan lol

I'm too impatient/tired to play a slow-ish game right now, but I really enjoyed the vibes of this game. It's INSANE to me that this game was built in Ren'py. That's super duper cool.

Estupendo text-based RPG, que captura de maravilla el feeling de cualquier TTRPG en una mesa, con un mas que notable desarrollo del mundo, un mas que buen setting y una buena OST que te acompaña mientras lees y disfrutas del buen pixel art.

Mi única pega es en los personajes con los que interactuas, que pese a que le ves la intención y el buen querer en sus dialogos, nunca llegan a desarrollarse mas allá de recordar a X o Y porque te hagan una jugarreta.