Satellite Reign

Satellite Reign

released on Aug 27, 2015

Satellite Reign

released on Aug 27, 2015

Satellite Reign is a real-time, class-based strategy game. You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a simulated, living cyberpunk city. Customise your team with the strength to destroy your enemies head-on, or hack into their facilities to manipulate their infrastructure without them ever knowing you were even there. Will you take down your enemies with brute-force? Covert espionage and infiltration? Or will you use propaganda to influence the citizens of the city and overthrow the controlling powers? The world's governments are controlled by mega-corporations, democracy to the highest bidder. Society is structured for the benefit of those in power. The poor exist in the dark squalid underbelly of the city, while the wealthy swim in opulence and luxury on the upper tiers, and the vast middle-class are too comfortable with their lives of convenience to see the world for what it really is. Corporate police patrol the streets, brutally maintaining the status quo, all under the guise of keeping the people safe. The time for change is now, as a mysterious organisation rises from the slums of the city. They'll have to bribe, steal, hack, kill and augment their way through the barriers between them and their ultimate goal...but what are they trying to achieve? To free the masses from the corporate stranglehold, or to take control for themselves? That, is up to you.


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I like the concept but it's too repetitive

Я обожаю игры серии Syndicate, но это "возрождение серии" просто уныло.


Оно еще и тормозит

Good game for people who like real time tactics and the cyberpunk genre.
It can be a bit frustrating at first when you have little to no good weapons and your agents are weak, but it gets better once you get access to better gear. There's a lot to choose from in terms of weapons, grenades, armor, implants and skills.
The story could be described as minimalist, but the themes it deals with are interesting. I think it's rather hard to make sense of it since most of it is presented out of order.

I understand what they wanted to make, but somewhere along the way they ended up with absolutely nothing worth talking about. It kind of fails at most things it tries to do, and was generally unpleasant to play.

So it's very pretty but it runs like ass.

I get that this game is a spiritual successor to Syndicate but they should really let you pause mid combat. The game is clunky and hectic otherwise.

No sé por qué jugué esto, y por qué aún lo sigo teniendo en mi biblioteca.