Scorn is an atmospheric first person horror adventure game set in a nightmarish universe of odd forms and somber tapestry. It is designed around an idea of "being thrown into the world". Isolated and lost inside this dream-like world you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself. Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive lived in world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.
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- First person horror game with an emphasis on visuals.
- And outside of its visuals, it has almost nothing to offer.
- Puzzles are either obtuse or takes too long and just aren't clever really.
- "Weapons" if they are even that, are not fun to use and just serve as key doors sometimes.
- Outside of its visuals, unmemorable.
- And outside of its visuals, it has almost nothing to offer.
- Puzzles are either obtuse or takes too long and just aren't clever really.
- "Weapons" if they are even that, are not fun to use and just serve as key doors sometimes.
- Outside of its visuals, unmemorable.
Scorn does not handhold the player AT ALL, which is great. It's rewarding to experiment with the puzzles and enemy encounters. Exploration is top-notch due to the absolutely incredible atmosphere.
One word to describe Scorn: unorthodox. Playing the game like an FPS will make you frustrated. It is better to avoid creatures and to observe them, then make the right move so you don't disturb them.
While Scorn is a bit short (there was supposed to be more content which was cut) it's still a very unique experience when you compare it to most games.
One word to describe Scorn: unorthodox. Playing the game like an FPS will make you frustrated. It is better to avoid creatures and to observe them, then make the right move so you don't disturb them.
While Scorn is a bit short (there was supposed to be more content which was cut) it's still a very unique experience when you compare it to most games.