SNK vs. Capcom: SVC Chaos

SNK vs. Capcom: SVC Chaos

released on Jul 24, 2003

SNK vs. Capcom: SVC Chaos

released on Jul 24, 2003

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).


Also in series

Tatsunoko vs. Capcom: Cross Generation of Heroes
Tatsunoko vs. Capcom: Cross Generation of Heroes
Capcom Fighting Evolution
Capcom Fighting Evolution
Capcom Fighting All-Stars
Capcom Fighting All-Stars
Capcom vs. SNK 2: Mark of the Millennium 2001
Capcom vs. SNK 2: Mark of the Millennium 2001
Taisen Net Gimmick: Capcom & Psikyo All Stars
Taisen Net Gimmick: Capcom & Psikyo All Stars

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Reviews View More

A failure but sometimes exciting to watch be played at a high lvl. Decent roster of non-SF/KOF characters but bad presentation and pretty silly

It really isn't that bad gameplay wise and I think I might have a lot more fun with it if I was getting into the games meta for how unbalanced the roster is, but man does the vibes and mood of this game feel very off, especially compared to the franchises that this game represents.

looks like shit and plays like shit but it's the only fighting game to have the better version of zero

Great presentation, but a little lacking.

This game was entirely made by SNK in their last days before they closed their doors in the early 2000's.

Poorly designed, not visually pleasing even for SNK standards, more broken than usual for a SNK game. Many blame Capcom for not helping them during development, but it is what it is, very unfortunate.

well, it's got mars people