Sparkball

Sparkball

releases on TBD

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Sparkball

releases on TBD

Sparkball (PC), is a 4v4 competitive 'Mobrawler' where teams must balance ballin' and brawlin' to score in the enemy team's goal! ​Affectionately described as League of Legends meets Rocket League, Sparkball sees players controlling unique heroes in high-speed WASD combat and encourages proper teamplay of the ball to achieve true victory. Sparkball packs an immediate punch to grip players and backs it up with a surprising level of depth as they itemize their hero and learn the power of elite teamwork!


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ENG: the game has a clear objective of uniting those who play lol, rocket league, and other battlerite style games. You can really see the characteristics of all of them, the question of taking the tower, buying items and returning to base lol, the main objective of scoring the goal which is rocket league and the combat style and camera of battlerite, BUT, it is just a mess, together with the characteristic of many games and ends up not being something concrete, you have to hit the tower to get a chance to destroy it, in order to reach the end of the field, defeat the goalkeeper and finally score a goal (this whole process it will take about 15 minutes if you play 2 times at the same level), then you will start all over again to score 1 more goal and win the game. A lot of different ideas together don't work, the game lacked identity, despite being early access I don't know if there's much salvation, it was going to have to change a lot.

PT-BR: o jogo tem claro objetivo de unir quem joga lol, rocket league, e outros jogos estilo battlerite. Realmente da pra ver característica de todos eles, a questão de levar torre, comprar itens e voltar base do lol, o objetivo principal de fazer o gol que é o do rocket league e o estilo de combate e câmera do battlerite, MAS, ele é simplesmente uma bagunça, junto característica de muito jogo e acaba não sendo algo concreto, você tem que acertar a torre para conseguir ter chance de destruir ela, para assim chegar no final do campo, derrotar o goleiro e finalmente fazer um gol (todo esse processo vai levar uns 15 minutos se tiver 2 times do mesmo nível), depois você vai recomeçar tudo de novo pra fazer mais 1 gol e ganhar o jogo. Muita ideia diferente junta não da certo, faltou identidade pro jogo, apesar de ser early acess não sei se tem muita salvação, ia ter que mudar muito.