Spellbook Demonslayers

Spellbook Demonslayers

released on Nov 02, 2022

Spellbook Demonslayers

released on Nov 02, 2022

Spellbook Demonslayers is a roguelite horde survival game inspired by Vampire Survivors and Path of Exile. Slay thousands of demons with powerful magic to protect the Cosmic Library! Choose new spells and upgrades every run to create overpowered builds with each character, and steal the powers of defeated enemies to destroy the demonic horde.


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I would write a longer review, but I don't think many will see it or even bother to read it. Ultimately, it's a decent game that can eat up a few hours of your time if you're into Vampire Survivor clones, or whatever we're calling them. After that, the game becomes quite a chore. I spent many hours earning all of the achievements, and I was burned out long before the halfway point.

Spellbook Demonslayers has a needless amount of complexity in its mechanics that goes underutilized. Build diversity falls off of a cliff at higher difficulties, the rewards feel quite pointless for actually completing these difficulties, and the developer seems more interested in promoting other games while shamelessly copying ideas into their own games (they are obviously a big fan of SMT Nocturne).

For these reasons, I think the game is a skip, but I may change my mind when the game leaves Early Access.

Middle of the pack Vampire Survivors clone, if you're looking for one more to try/play go for it, but it offers very little 'new' or interesting.

Basicamente vampire survivors com algumas diferenças, principalmente o que se refere ao sistema de shrines e buffs
achei bem mais fácil que VS, mas está sendo atualizado frequentemente
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