Spud's Adventure

Spud's Adventure

released on Jan 25, 1991
by Atlus

Spud's Adventure

released on Jan 25, 1991
by Atlus

Spud's Adventure is an Action game, developed and published by Atlus, which was released in 1991.


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Spud's Adventure is a simplistic puzzle-platformer where you guide the titular potato through a maze-like tower to rescue a princess. The visuals are rudimentary, the controls feel stiff, and the level design is uninspired and often frustrating due to vague objectives and unforgiving hazards. While it holds some retro charm for diehard Game Boy enthusiasts, Spud's Adventure largely falls flat, lacking the cleverness or addictive qualities of its puzzle-platforming peers.

This review contains spoilers

Spud's Adventure is a game I only know about the existence of through a creepypasta. It's a game about food people. It's a pretty okay one.

The entire game is set in either maze-like rooms or, less often, block-pushing puzzles. Over time, you get more food people with their own weapons you can use in the mazes, including boomerangs, bombs (that make a powerful sound), and shots that freeze the enemy.

The game makes a good effort to throw in gimmicks every now and then, like rooms that go dark or rooms filled with warp pads you have to take the right paths through. That doesn't really stop it from feeling kind of repetitive, though.

I think the main reason I want to bring this game up is the fact that despite it being about food people, it doesn't really acknowledge that beyond an offhanded mention of ketchup and in fact takes its story completely seriously, including character death. Namely, Arnie Eggplant getting crushed by a single rock and Devi getting arrow'd after kind of just deciding to betray Dodorian, the thing he was serving that wasn't brought up at all up until that point.

It's funny. Potato Game is funny.