Star Trek: The Rebel Universe

Star Trek: The Rebel Universe

released on Dec 31, 1987

Log in to access rating features

Star Trek: The Rebel Universe

released on Dec 31, 1987

The game places the user in control of the bridge crew of the Enterprise while they explore an area of space attempting to understand why all previous Federation ships that entered the region have mutinied. Each member of the bridge crew is in control of certain aspects of ship operations, allowing the player to control the mission through their stations. The user can also orbit above planets and beam down selected members in order to find devices or clues that can solve the mystery of the "Quarantine Zone".


Also in series

Star Trek: 25th Anniversary
Star Trek: 25th Anniversary
Star Trek V: The Final Frontier
Star Trek V: The Final Frontier
Star Trek: First Contact
Star Trek: First Contact
Star Trek: The Promethean Prophecy
Star Trek: The Promethean Prophecy
Star Trek: The Kobayashi Alternative
Star Trek: The Kobayashi Alternative

Released on

Genres


More Info on IGDB


Reviews View More

There's an earnest attempt at simulating the full Star Trek experience here, which is more than other franchises had managed by this time. That said, the game is mostly a graphic adventure with some very rudimentary gameplay. Once the initial novelty of going to red alert and clicking on Spock's face wears off, there's not much left here.

The Rebel Universe certainly has ambition. It provides a large region of space to explore called the Quarantine Zone, where the Klingons have managed to mind control Federation crews using special dilithum. As a result, everyone in this area is hostile to you. There are multiple ways to win the game, such as destroying, components for the mind control system, jamming Klingon communications or finding and releasing a virus to keep Klingons peaceful.

Unfortunately, the interface for the game is terrible. You swap between different panels to control different aspects of the ship, but it is extremely clunky and you have to often return to the “bridge” screen to select who you need. The smaller screens also don’t update with important information and some are just the same image that don’t reflect the right information, so you have to constantly move back and forth.

There’s definitely a lot of ambition with The Rebel Universe, it’s tedious to play.