Star Wars: Episode II - Attack of the Clones
released on May 30, 2002
Star Wars: Episode II - Attack of the Clones is a side-scrolling action game based on the second movie in the Star Wars prequel trilogy. Players fight through the story of the movie as Obi-Wan Kenobi, Anakin Skywalker, and Mace Windu.
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This review contains spoilers
This game lives up to the quality of the prequels, in that is sucks. The Story is the same as the film, but with minor things changed for action game purposes, but even those small changes ruin stuff from the movie, like why don't all the bad droids you pass storm into Padme's chambers and kill her, and leaving out the fact that Anakin had his hand cut off. The Characters are the same as the film, but with the moments that hurt their characters the most taken out thanks to almost no personality moments needed in this action game. The Graphics are ugly, it's more blocky than the Phantom Menace game, and that is saying something. The Gameplay is garbage, you move left to right, killing any enemy in your way, in repetitive levels, always at walking speed, even when fast paced stuff is happening, jumps that you can't tell if you should take or not, a "Can't tell what is going on" chase with Zam, where we don't even shoot her ship, fights with bosses that are made too long thanks to the slow action, force pushing that knocks enemies over, and kills them somehow, and limited action moves to do. The Music is also trash, it is the Star Wars music, badly implemented with no epic moments whatsoever. Attack of the Clones on GBA is so bad, I would rather watch the movie.
Have you ever wanted to play a bad movie on the Game Boy Advance? Well now you can experience the events of Attack of the Clones with god awful controls, terrible gameplay, no save functionality, incredibly stiff and awkward movement, and atrocious 3D sections! Hooray!!! If only they included the iconic sand line though