Sunkenland

Sunkenland

released on Aug 26, 2023

Sunkenland

released on Aug 26, 2023

A Waterworld themed survival game. Explore sunken cities, build your base, craft items, trade and fight pirates as you struggle to survive on an aquatic post-apocalypse world plagued by hunger and violence.


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It's okay. Not really into survival games though.

Basically PvE rust its good by yourself even more fun with friends

If 7 Days to Die had more water.

Played from – to: (2023-08-30 – 2023-09-07) – PC keyboard.
‣ 7.5/10 – The land is truly sunken.
‣ Thoughts: I’m impressed how much Sunkenland gives in its early access stage. There are 4 stages of upgrades you can unlock via the research table and most of it is great. The progression is fast and simple, getting new gear to play around with is fun and rewarding. Granted there is no story, but just having the faction’s tab and a goal to clear them all out is enough to keep you going for at least 10 hours. What impressed me the most is how well all of the typical survival game aspects are put together. Yes, they are janky, but they all feel balanced. Weapons, tools, and gear have no durability. Dying doesn’t drain you of your toolbelt items and equipped armor, most resources can be easily gathered with any tools etc. It is just a good blend of everything you already know. However, the biggest surprise so far was the enemy AI. It is very aggressive and very accurate. The enemies hide in bushes, shadows, buildings, trees and take cover behind vehicles. That might sound basic and expected in any combat focused game, but here they do it as if you’re fighting a player. If you are unaware of someone’s position, they will laser you down without remorse. The AI managed to put up a good fight and that’s all that matters to me. Sadly, it does reach its limits the better gear you get. By increasing your armor, you start taking more hits and in turn notice that the hiding enemies can only do just that – hide. They pick a spot and basically sit in it until you kill them. Yes, they are very aggressive and accurate, but once you know their position they are fucked. Sometimes the enemy pushes you or flanks, but that becomes extra rare once you become stronger, simply because they don’t have enough time to do those actions. And I guess that is my biggest take on the game. Great iterations of already well-known survival gameplay mechanics and incredibly surprising AI with decent combat. Overall, Sunkenland appeared on my radar out of nowhere and felt like a hidden gem that scratched my survival game itch. It has a lot of flaws and poorly finished aspects, grindy end-game decisions and other nitpicks, but that didn’t stop me from having loads of fun.