Susume! Taisen Puzzle Dama: Toukon! Marutama Chou
released on Mar 26, 1998
A port of Let's Attack Crazy Cross
Susume! Taisen Puzzle Dama: Tōkon! Marutama Chō is a puzzle video game released in 1998 on the Nintendo 64 in Japan only. The game was developed and published by Konami. It is a port of the arcade and PlayStation game Susume! Taisen Puzzle-Dama (Let's Attack Crazy Cross), originally released in 1996, but also features characters and gameplay from the spin-off Taisen Tokkae-Dama.
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Battle Puzzle Balls is a collection of three games, two puzzlers and then a bonus minigame. It features a cast of random characters including a “magical girl” that might be a vampire, a mad scientist, a rockstar, a baby and an axolotl.
The first game is a variation on Puyo Puyo. In this version, a group of three will make them disappear (instead of four) and the “bad blocks” sent from your opponent can be turned into regular balls. Unfortunately, there are no colour options and I couldn’t tell apart the green and yellow – these also lack the slight shape variation from Puyo Puyo.
The second game has the same linking and chain rules as the previous, but instead of balls coming from the top of the screen, you have a pair of wings that can pick up one of the balls, swapping it with another. The green is a darker colour in this game so I could tell the difference, so I was able to do fairly well at it.
The final mode is a very basic bowling game. A cursor swings up and down the screen and you press A at the right time to bowl. It’s like a rather naff java version of bowling.
This is mainly just a less fun version of Puyo Puyo.
The first game is a variation on Puyo Puyo. In this version, a group of three will make them disappear (instead of four) and the “bad blocks” sent from your opponent can be turned into regular balls. Unfortunately, there are no colour options and I couldn’t tell apart the green and yellow – these also lack the slight shape variation from Puyo Puyo.
The second game has the same linking and chain rules as the previous, but instead of balls coming from the top of the screen, you have a pair of wings that can pick up one of the balls, swapping it with another. The green is a darker colour in this game so I could tell the difference, so I was able to do fairly well at it.
The final mode is a very basic bowling game. A cursor swings up and down the screen and you press A at the right time to bowl. It’s like a rather naff java version of bowling.
This is mainly just a less fun version of Puyo Puyo.